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17.

on('end'): Async and Listeners

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Keep on Learning!

Run Gulp! Spoiler alert: Gulp is lying to you. It looks like everything runs in order: clean starts, clean finishes, then styles starts. But that's wrong. The truth is that everything is happening all at once, asynchronously. And to be fair, Gulp isn't really lying - it actually has no idea when each task actually finishes. Well, at least not yet.

Let's find out what's really going on.

Gulp Streams are like a Promise

Each line in a Gulp stream is asynchronous - like an AJAX call. This means that before gulp.src() finishes, the next pipe() is already being called. In fact, the whole function might finish before gulp.src() is done.

But we really need each line to run in order. So when you call pipe(), it doesn't run what's inside immediately: it schedules it to be called once the previous line finishes. The effect is like making an AJAX call, adding a success listener, then making another AJAX call from inside it.

I wonder then, does the main.css file finish compiling before dinosaur.css starts? Does the scripts wait for the styles task to finish? Let's find out.

Adding on('end') Listeners

Like with AJAX, each line returns something that acts like a Promise. That means, for any line, we can write on to add a listener for when this specific line actually finishes. When that happens, let's console.log('start '+filename).

Copy this and add another listener to the last line. Change the text to "end":

93 lines | gulpfile.js
// ... lines 1 - 14
app.addStyle = function(paths, outputFilename) {
gulp.src(paths).on('end', function() { console.log('start '+outputFilename)})
// ... lines 17 - 28
.pipe(gulp.dest('.')).on('end', function() { console.log('end '+outputFilename)})
};
// ... lines 31 - 93

Ok, run gulp!

gulp

Woh! When it said it finished "styles", it really means it was done executing the styles task. But things really finish way later. In fact, they don't even start the process until later. And what's really crazy is that dinosaur.css starts before main.css, even though main is the first style we add.

So, you can't depend on anything happening in order. But, what if you need to?

Race Condition in the Manifest

There's a bug with our manifest file - a race condition! Ah gross! Because of the merge option, it opens up the manifest, reads the existing keys, updates one of them, then re-dumps the whole file.

For styles, the manifest file is opened twice for main.css and dinosaur.css. If one opens the file before the other finishes writing, when it writes, it'll run over the changes from the first.

How can we make the first addStyle finish before starting the second?

Using on to Control Order

It turns out the answer is easy. We can attach an end listener to any part of the Gulp stream. Return the stream from addStyle. Then in styles, attach an on('end') and only process dinosaur.css once the previous call is finished:

93 lines | gulpfile.js
// ... lines 1 - 14
app.addStyle = function(paths, outputFilename) {
return gulp.src(paths).on('end', function() { console.log('start '+outputFilename)})
// ... lines 17 - 29
};
// ... lines 31 - 52
gulp.task('styles', function() {
app.addStyle([
config.bowerDir+'/bootstrap/dist/css/bootstrap.css',
config.bowerDir+'/font-awesome/css/font-awesome.css',
config.assetsDir+'/sass/layout.scss',
config.assetsDir+'/sass/styles.scss'
], 'main.css').on('end', function() {
app.addStyle([
config.assetsDir+'/sass/dinosaur.scss'
], 'dinosaur.css');
});
});
// ... lines 65 - 93

I know, it's ugly - we'll fix it, I promise! But let's see if it works:

gulp

Perfect! main.css starts and ends. Then dinosaur.css starts.

Using the Pipeline

This is the key idea. But the syntax here is terrible. If we have 10 CSS files, we'll need 10 levels of nested listeners. That's not good enough.

To help fix this, I'll paste in some code I wrote:

129 lines | gulpfile.js
// ... lines 1 - 53
var Pipeline = function() {
this.entries = [];
};
Pipeline.prototype.add = function() {
this.entries.push(arguments);
};
Pipeline.prototype.run = function(callable) {
var deferred = Q.defer();
var i = 0;
var entries = this.entries;
var runNextEntry = function() {
// see if we're all done looping
if (typeof entries[i] === 'undefined') {
deferred.resolve();
return;
}
// pass app as this, though we should avoid using "this"
// in those functions anyways
callable.apply(app, entries[i]).on('end', function() {
i++;
runNextEntry();
});
};
runNextEntry();
return deferred.promise;
};
// ... lines 84 - 129

It's an object called Pipeline - and it'll help us execute Gulp streams one at a time. It has a dependency on an object called q, so let's go install that:

npm install q --save-dev

On top, add var Q = require('q')

129 lines | gulpfile.js
// ... lines 1 - 3
var Q = require('q');
// ... lines 5 - 129

To use it, create a pipeline variable and set it to new Pipeline(). Now, instead of calling app.addStyle() directly, call pipeline.add() with the same arguments. Now we can move dinosaur.css out of the nested callback and use pipeline.add() again. Woops, typo on pipeline!

129 lines | gulpfile.js
// ... lines 1 - 84
gulp.task('styles', function() {
var pipeline = new Pipeline();
pipeline.add([
config.bowerDir+'/bootstrap/dist/css/bootstrap.css',
config.bowerDir+'/font-awesome/css/font-awesome.css',
config.assetsDir+'/sass/layout.scss',
config.assetsDir+'/sass/styles.scss'
], 'main.css');
pipeline.add([
config.assetsDir+'/sass/dinosaur.scss'
], 'dinosaur.css');
// ... lines 98 - 99
});
// ... lines 101 - 129

pipeline.add is basically queuing those to be run. So at the end, call pipeline.run() and pass it the actual function it should call:

129 lines | gulpfile.js
// ... lines 1 - 84
gulp.task('styles', function() {
// ... lines 86 - 94
pipeline.add([
config.assetsDir+'/sass/dinosaur.scss'
], 'dinosaur.css');
pipeline.run(app.addStyle);
});
// ... lines 101 - 129

Behind the scenes, the Pipeline is doing what we did before: calling addStyle, waiting until it finishes, then calling addStyle again.

Try it!

gulp

Cool - we've got the same ordering.

Pipelining scripts

Ok! Let's add this pipeline stuff to scripts. First, clean up my ugly debug code. Make sure you actually return from addScript - we need that stream so the Pipeline can add an end listener.

133 lines | gulpfile.js
// ... lines 1 - 32
app.addScript = function(paths, outputFilename) {
return gulp.src(paths)
// ... lines 35 - 133

Down in scripts work your magic! Create the pipeline variable, then pipeline.add(). And, pipeline.run() to finish:

133 lines | gulpfile.js
// ... lines 1 - 101
gulp.task('scripts', function() {
var pipeline = new Pipeline();
pipeline.add([
config.bowerDir+'/jquery/dist/jquery.js',
config.assetsDir+'/js/main.js'
], 'site.js');
pipeline.run(app.addScript);
});
// ... lines 112 - 133

Ok, try it!

gulp

Good, no errors! Use the Pipeline if you like it. But either way, remember that Gulp runs everything all at once. You can make one entire task wait for another to finish, but we'll talk about that later.