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This tutorial uses a deprecated micro-framework called Silex. The fundamentals of REST are still ?valid, but the code we use can't be used in a real application.
New Battle Resource (the Scenario)
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Let's login to the site. Don't forget, our tests like to mess with our database, so I'm going to delete the SQLite database file and it'll regenerate with some nice test data:
rm data/code_battles.sqlite
We'll login as ryan@knplabs.com
password foo
.
We already know that I'm able to create a programmer. And we even have some really nice API endpoints for this. The other part of the site is all about battles. If I click "Start Battle", this is a list of projects that are in the database right now. If I dare to select one of those project, it starts an EPIC CODE Battle OF HISTORY between the programmer and the project and picks a winner.
A battle is another type of resource, but it can't be created yet in the API. Let's fix that!
New Battle Feature
Like my other resources, I already have a class that models this. You can
see there's a programmer, a project, the outcome didProgrammerWin
and
it even stores the date it was fought and some extra notes:
namespace KnpU\CodeBattle\Model; | |
class Battle | |
{ | |
/* All public properties are persisted */ | |
public $id; | |
/** | |
* @var Programmer | |
*/ | |
public $programmer; | |
/** | |
* @var Project | |
*/ | |
public $project; | |
public $didProgrammerWin; | |
public $foughtAt; | |
public $notes; | |
} |
Let's make the endpoint to create new battles. We're going to start like always
by creating a new feature - battle.feature
. The API clients are going to
want to create battles to see if their programmers can take on and defeat
these projects. After the business value, the next line is the person that's
benefiting from the new feature and finally we have a little description:
Feature: | |
In order to prove my programmers' worth against projects | |
As an API client | |
I need to be able to create and view battles | |
// ... lines 5 - 25 |
Create Battle Scenario
Let's add the first Scenario: Creating a new Battle. If we go back to programmer.feature
,
we can copy a lot of this. First, in order to create a battle, we're probably
going to need to be authenticated. So, I'll copy this background:
Feature: | |
In order to prove my programmers' worth against projects | |
// ... lines 3 - 5 | |
Background: | |
Given the user "weaverryan" exists | |
And "weaverryan" has an authentication token "ABCD123" | |
And I set the "Authorization" header to be "token ABCD123" | |
// ... line 10 | |
Scenario: Create a battle | |
// ... lines 12 - 25 |
I'm going to go back and copy the entire scenario for creating a programmer. After all, this is an API, so creating a resource should always look pretty much the same.
Let's work from the end backwards and think about how we want the response
to look. We know there's going to be a Location
header, because there's
always a Location
header after creating a resource. But we don't know what
URL that's going to be yet, because we don't have an endpoint yet for viewing
a single battle. So we'll just say that the Location
header should exist.
And if you look at the Battle
class, you'll see there's a didProgrammerWin
property. Let's just make sure that exists as well - we don't know if it's
going to be true or false, because there's some randomness. Let's update
the URL to /api/battles
and the status code of 201 looks perfect:
// ... lines 1 - 10 | |
Scenario: Create a battle | |
// ... lines 12 - 20 | |
When I request "POST /api/battles" | |
Then the response status code should be 201 | |
And the "Location" header should exist | |
And the "didProgrammerWin" property should exist |
Creating a Programmer and Project First
In order to create a Battle - we'll need to send a programmer and a project. And probably the way we'll want the client to do that is by sending the programmer and the project's ids. So let's send programmerId and projectId - but we don't know yet what these should be set to.
Next, in order for us to start a battle, there needs to already be a programmer
and a project sitting in the database. So before this line, we'll need to
say Given there is a programmer called
, and we'll create a new programmer
called Fred. Again, these are all built-in Behat definitions that I created
before we started working and they all live in either ApiFeatureContext
or
ProjectContext
. If you want to know what I'm doing behind the scenes, just
open up those classes. There's another one for And there is a project called
,
and we'll say "my_project":
// ... lines 1 - 10 | |
Scenario: Create a battle | |
Given there is a project called "my_project" | |
And there is a programmer called "Fred" | |
// ... lines 14 - 25 |
A little problem still exists: we don't know what the id's are of the programmer and project we just created. So I don't know what to put in the request body - we really want whatever ids those new things have. This is a really difficult problem with testing API's. So one of the things I've put into my testing system already, is the ability to do things like this:
// ... lines 1 - 10 | |
Scenario: Create a battle | |
Given there is a project called "my_project" | |
And there is a programmer called "Fred" | |
And I have the payload: | |
""" | |
{ | |
"programmerId": "%programmers.Fred.id%", | |
"projectId": "%projects.my_project.id%" | |
} | |
""" | |
// ... lines 21 - 25 |
It's a special syntax. And what this will do is go find a programmer whose
nickname is "Fred" and give us its id. It'll create a query for that dynamically.
This syntax is totally special - it's not something built into Behat. If
you want to know how it works, open ApiFeatureContext
, scroll all the way
to the bottom and find the processReplacements()
function. It parses out
that "%" syntax, looks for these wildcards, and lets us do some of that magic.
This will be really handy, and we'll use it a few more times.
We'll do the same thing for projects. This looks great!
// ... lines 1 - 10 | |
Scenario: Create a battle | |
Given there is a project called "my_project" | |
And there is a programmer called "Fred" | |
And I have the payload: | |
""" | |
{ | |
"programmerId": "%programmers.Fred.id%", | |
"projectId": "%projects.my_project.id%" | |
} | |
""" | |
When I request "POST /api/battles" | |
Then the response status code should be 201 | |
And the "Location" header should exist | |
And the "didProgrammerWin" property should exist |
You know I like watching my tests fail first, so let's try it out. We'll
just run this new battle.feature
file:
php vendor/bin/behat features/api/battle.feature
Instead of 201, we get the 404 because the endpoint doesn't exist. That's awesome. Now let's make this work!